Blog / Release notes
Pencil Putt: mini golf in the margins
Pencil Putt is mini golf drawn on notebook paper. Each round deals 9 holes from a pool of 25: three easy, three medium, two hard and one final hole. Because the deal changes, so does par, and your best score is saved as strokes over or under par.
How to play
- Drag anywhere and pull back, then let go to putt. The farther you pull, the harder you hit.
- Roll in gently. A ball going too fast can lip out of the cup.
- Rolling into ink costs a stroke and puts the ball back where you hit it from.
- After 10 strokes on a hole, you pick up and take the 10.
On a phone held upright, the course turns sideways when that makes it bigger, so you get as much green as possible.
What's on the course
| Obstacle | What it does |
|---|---|
| Pencil walls | Bank shots off them |
| Bumpers | Kick the ball back hard |
| Ink spills | Cost you a stroke |
| Sticky tape | Slows the ball sharply |
| Boost arrows | Push the ball in one direction |
| Ruler spinners | Rotate across the fairway |
| Sliding erasers | Move back and forth on a timer |
| Sharpeners | Portals that send the ball somewhere else |
| Slopes | Mounds push the ball away and bowls pull it in |
Tips
- When ink is close to the line, take the safer shot. A penalty stroke costs more than an extra putt.
- Time spinners and sliding erasers before you pull back. Watch a full cycle first.
- Near the cup, a soft putt gets pulled in. Hit too hard and you can lip out and lose the speed anyway.
- Every hole has been checked by a solver, so all 25 can be finished at or under par. If a hole seems impossible, look for the bank shot.
Release log
- First release, with nine holes.
- Each round now deals 9 random holes from a pool of 25.